While bard has become easier than it was, The team has been looking for the right balance between avoiding parties being too dependent on the song by removing most synergy effects, but still preserving the Bard’s uniqueness compared yo Machinist, that’s why actions like Nature’s Minne have been preserved.
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If this ends up being a suitable solution, it should come by 5.08. Instead of increasing the duration of DoT spells, the development team is considering increasing the potency of Ruin proportionally with the number of dots on the enemy. Summoner is another job that became very busy with Shadowbringers. Some small tweaks to the numbers should come in 5.08, but again, they may be tweaked again by 5.1. Shoha will also be changed in 5.1, with meditation stacks accumulating in various ways. Even in this case, the developers believe the rotation has become too complex. Shoha is very difficult to use, so players simply don’t use it as much. Samurai is another job that is being looked at, as it should be doing more damage. While the changes did not make it for 5.05, the plan is to increase raw damage by 5.08, with further adjustment possibly coming in 5.1 The developers are also looking at the utility in party of Trick Attack and at the overall damage output. In order to achieve this, they’re considering tweaking some of the job’s actions to make the rotation less busy (something on the lines of combo -> ninjutsu -> combo).
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There are simply too many inputs required during the rotation to deal as much damage as you could. Issues were caused by Ninjitsu and Mudra combined with the global cooldown, making gameplay clunky. One of the points of contention among players is the Ninja job, which is seen as less powerful compared to other damage dealing jobs. Producer and Director Naoki Yoshida and Global Community Producer Toshio Murouchi provided a followup to the successful release of the expansion Shadowbringers.įirst of all, we hear about balance, with the development team working hard on tweaking it now that the expansion has launched. Today Square Enix hosted the 53rd Final Fantasy XIV Letter from The Producer Live broadcast from its headquarters in Tokyo, sharing new updates about the game.